Explore how equity, diversity, including neurodiversity, and inclusion encourage, lift, and support the many diverse voices across the gaming industry and improve experiences for customers and employees alike, in this theme. Sessions will also cover advocacy issues that aim to protect various employee and customer groups within the gaming industry (i.e. no smoking in casinos, or human trafficking).
LEARN
LEARN AT G2E
Take the unparalleled opportunity to learn about the latest trends and developments while gaining actionable insights
that will define the future of gaming.
G2E EDUCATION AGENDA
Plan your education experience with ease. Explore sessions and tracks and stayed tuned for the detailed agenda, which includes titles, speakers, and session times.
Monday, October 7
9:00 AM - 12:10 PM
12:10 PM - 1:30 PM
1:30 PM - 3:30 PM
3:50 PM - 4:40 PM
5:00 PM - 6:30 PM
General Sessions
Break
General Sessions
Monday Keynote
G2E Kickoff Reception
Tuesday, October 8
9:00 AM - 10:00 AM
10:00 AM - 5:00 PM
10:30 AM - 12:30 PM
12:30 PM - 1:50 PM
2:00 PM - 4:00 PM
Tuesday Keynote
Expo Hall Open
General Sessions
Break
General Sessions
Wednesday, October 9
9:00 AM - 10:00 AM
10:00 AM - 5:00 PM
10:30 AM - 12:30 PM
12:30 PM - 1:50 PM
2:00 PM - 4:00 PM
Wednesday Keynote
Expo Hall Open
General Sessions
Break
General Sessions
Thursday, October 10
10:00 AM - 3:00 PM
10:30 AM - 1:00 PM
Expo Hall Open
G2E Workshops
EDUCATION ADVISORY BOARD
The G2E Education Advisory Boards provides valuable input for the G2E education program. These advisors assist with the review and selection of the entire program and are frequently called upon to speak themselves/or offer advice and suggestions on speakers and topics of interest.
For more information on G2E Education, contact our G2E Education team at [email protected].
ICRG CONFERENCE ON GAMBLING AND ADDICTION
G2E partners each year with The International Center for Responsible Gaming (ICRG), which is the world’s preeminent organization dedicated to scientific research on gambling disorder and evidence-based educational programming.
Convening the global gaming industry.